<?xml version="1.0" encoding="utf-8"?>
<rss version="0.92">
           <channel>
                <title>RSS mediafeed</title>
                <link>http://giss.tv/dmmdb/</link>
                <description></description> 
                <language>en</language>
                <managingEditor>gissnetwork@gmail.com</managingEditor>
                <webMaster>gissnetwork@gmail.com</webMaster>
                <item>
                      <ID>716</ID>
                      <title>Sensory Response Systems</title>
                      <link>http://giss.tv/dmmdb//contents/71038549Sensory_Response_Systems-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>08-12-2008</date>
                      <category>Performance</category>
                      <description>Ryan Jordan&lt;br /&gt;http://doc.gold.ac.uk/~ma701rj&lt;br /&gt;Sensory Response Systems is an exploration into audio-visual performance using an array of sensors responsive to physical movements in order to control the audio-visual output in programs such as pd, SuperCollider, Processing, etc.</description>
                      <author>Ryan Jordan</author>
                      <keywords>sensors, physical movements, Pure Data, SuperCollider, Processing, DIY hardware</keywords>
                      <duration>1349</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Sensory_Response_Systems_160x120.jpg</thumbnail>
                      <viewed>155</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>715</ID>
                      <title>Gnirut Test</title>
                      <link>http://giss.tv/dmmdb//contents/Gnirut_Test-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Performance</category>
                      <description>Benjamin Cadon&lt;br /&gt;http://benjah.free.fr/01xyweb/01xy.htm&lt;br /&gt;Gnirut Test is an audiovisual performance that deals with our techno machinic evolution, driven by more and more powerfull digital tools and networks.</description>
                      <author>Benjamin Cadon</author>
                      <keywords>Pure Data + libs, web bots, linux terminal, arduino, galvanometer, diy interferometer, devices to convert infrared and light, EM frequencies, ultrasound into "audible" sounds, hacked toys</keywords>
                      <duration>1920</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Gnirut_Test.jpg</thumbnail>
                      <viewed>75</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>714</ID>
                      <title>Notstandskomitee</title>
                      <link>http://giss.tv/dmmdb//contents/Notstandskomitee1-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Performance</category>
                      <description>by Notstandskomitee aka Malte Steiner&lt;br /&gt;http://www.block4.com/index.php?id=101&lt;br /&gt;An experiment in alternative user interaction with a realtime soundsynthesizer.This software system generates in one application stepsequences, soundsynthesis and visuals for realtime performance.&lt;br /&gt;Hardwareinterface is a hacked Korg PadKontrol.&lt;br /&gt;&lt;br /&gt;</description>
                      <author>Notstandskomitee</author>
                      <keywords>sound synthesizer, real-time, OpenGL, Trolltechs QT, Jack, Alsa, midi, Open CV, free opensource, IDM, industrial</keywords>
                      <duration>1282</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Notstandskomitee1.jpg</thumbnail>
                      <viewed>52</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>713</ID>
                      <title>d.R.e.G.S.</title>
                      <link>http://giss.tv/dmmdb//contents/DREGS-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Performance</category>
                      <description>Yves Degoyon (aka d.R.e.G.S.)&lt;br /&gt;http://ydegoyon.free.fr&lt;br /&gt;Yves Degoyon (es/fr) is a musician/performer and a free software developer/dealer. He's practising copyleft philosophy under the name of d.R.e.G.S</description>
                      <author>d.R.e.G.S.</author>
                      <keywords>Pure Data</keywords>
                      <duration>952</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/DREGS.jpg</thumbnail>
                      <viewed>80</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>712</ID>
                      <title>_rrr</title>
                      <link>http://giss.tv/dmmdb//contents/Rrrr-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Performance</category>
                      <description>AV real time performance by Jaime Villarreal, Ernesto Romero and Ezequiel Netri (aka RRR) &lt;br /&gt;http://r-r-r.cc</description>
                      <author>_rrr</author>
                      <keywords>SuperColider, Open Frameworks</keywords>
                      <duration>1674</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Rrrr.jpg</thumbnail>
                      <viewed>45</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>710</ID>
                      <title>Open Business Design</title>
                      <link>http://giss.tv/dmmdb//contents/salon-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>FLOSS Salon</category>
                      <description>Egil Möller &amp; Florian Cramer &lt;br /&gt;A talk through different points of view about making business or making some monew programming open source software.</description>
                      <author>Egil Möller &amp; Florian Cramer </author>
                      <keywords>open source software, collaboration, corporate uses of free software, Free Code</keywords>
                      <duration>610</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/salon.jpg</thumbnail>
                      <viewed>49</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>709</ID>
                      <title>Hexaclock </title>
                      <link>http://giss.tv/dmmdb//contents/Hexaclock-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Presentation</category>
                      <description>Geraldine Juarez&lt;br /&gt;http://www.simple-mechanisms.com/hexaclock.html&lt;br /&gt;Hexaclock is a digital device designed to delay seconds while time traveling. The clock is based in the shape of an hexagon. Each hour has its own symbol, which is never the same.</description>
                      <author>Geraldine Juarez</author>
                      <keywords>Processing</keywords>
                      <duration>2181</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Hexaclock.jpg</thumbnail>
                      <viewed>50</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>708</ID>
                      <title>Fonts as Art</title>
                      <link>http://giss.tv/dmmdb//contents/Egil-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Presentation</category>
                      <description>Egil Möller&lt;br /&gt;Free Software Consultant&lt;br /&gt;He was the first to create a graphical boot splash for Linux. Egil is the man behind the project Grimoire – an advanced system administration tool for large­ scale and distributed systems. </description>
                      <author>Egil Möller </author>
                      <keywords>Grimoire, Free Code</keywords>
                      <duration>1788</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Egil.jpg</thumbnail>
                      <viewed>9</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>707</ID>
                      <title>G.I.S.S. 3.0</title>
                      <link>http://giss.tv/dmmdb//contents/Giss-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Presentation</category>
                      <description>Yves Degoyon &amp; Lluis Gomez i Bigorda&lt;br /&gt;G.I.S.S. 3.0: an open infrastructure for free media. G.I.S.S. ( Global Independent Streaming Support ) is an international network of free media activists, working in building an open infrastructure for free media collectives. &lt;br /&gt;http://giss.tv</description>
                      <author>Yves Degoyon &amp; Lluis Gomez i Bigorda</author>
                      <keywords>ffmpeg2theora, pure data, gstreamer, php, independent radio or TV, network of servers, map of the network activity, media base, Theora Streaming Studio, Pure Data, linux live cd called Sa'habuntu</keywords>
                      <duration>2610</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Giss.jpg</thumbnail>
                      <viewed>39</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>706</ID>
                      <title>Gmerlin Audio Video Decoder (II)</title>
                      <link>http://giss.tv/dmmdb//contents/Gmerlin2-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Presentation</category>
                      <description>Richard Spindler (presenter), Burkhard Plaum (programmer)&lt;br /&gt;Gmerlin - Audio Video Decoder&lt;br /&gt;http://gmerlin.sourceforge.net/&lt;br /&gt;A talk introducing Gmerlin, and explaining how it could benefit projects that want to work with High Definition Video Formats, and other "Professional" video formats. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
                      <author>Richard Spindler</author>
                      <keywords>Gmerlin, video formats, High Definition Footage, Lumiera, Open Movie Editor</keywords>
                      <duration>324</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Gmerlin2.jpg</thumbnail>
                      <viewed>10</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>705</ID>
                      <title>Gmerlin Audio Video Decoder (I)</title>
                      <link>http://giss.tv/dmmdb//contents/Gmerlin-remuxed-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Presentation</category>
                      <description>Richard Spindler (presenter), Burkhard Plaum (programmer)&lt;br /&gt;Gmerlin - Audio Video Decoder&lt;br /&gt;http://gmerlin.sourceforge.net/&lt;br /&gt;A talk introducing Gmerlin, and explaining how it could benefit projects that want to work with High Definition Video Formats, and other "Professional" video formats. </description>
                      <author>Richard Spindler</author>
                      <keywords>Gmerlin, video formats, High Definition Footage, Lumiera, Open Movie Editor</keywords>
                      <duration>363</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Gmerlin-remuxed.jpg</thumbnail>
                      <viewed>22</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>717</ID>
                      <title>Zeitgeist (freedom in/poetry out)</title>
                      <link>http://giss.tv/dmmdb//contents/1911946966zeitgeist-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Exhibition</category>
                      <description>Federico Bonelli and Robert Fischer&lt;br /&gt;Zeigeist is a Transformer: the manifestation of a process of transformation. In this event the process is made by people, encoded into recycled hardware, free software, knowledge of various sort and uses words. It needs a social gathering, a public space, sound vibrations and various other factors, here after specified that will concur to the success of the operation. The success is determined by it's poetry.</description>
                      <author>Federico Bonelli and Robert Fischer</author>
                      <keywords>recycled hardware, free software, words, newspapers, LCD screen</keywords>
                      <duration>855</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/1911946966zeitgeist.jpg</thumbnail>
                      <viewed>30</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>666</ID>
                      <title>RealCode Workshop (Otto Roessler interview)</title>
                      <link>http://giss.tv/dmmdb//contents/LiveCodeInterview01-OTTO-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>06-12-2008</date>
                      <category>Real Code</category>
                      <description>http://1010.co.uk/org/piksel2008.html&lt;br /&gt;German biochemist Otto E. Roessler occupies the rare contemporary position of a scientific and artistic polymath with noted significant contributions to chaos theory, under his original attractor, and the fresh science of endophysics. His current major project, Lampsacus, proposes a truly free networked informational society.</description>
                      <author>Otto Roessler</author>
                      <keywords>chaos theory, blackholds, lampsacus, practical endophysics</keywords>
                      <duration>702</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/LiveCodeInterview01-OTTO.jpg</thumbnail>
                      <viewed>73</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>663</ID>
                      <title>RealCode Workshop (Eva, Eleni and Alex interview)</title>
                      <link>http://giss.tv/dmmdb//contents/RealCode_Eva-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>06-12-2008</date>
                      <category>Real Code</category>
                      <description>Interview to some of the participants that took part in the Real Code Workshop. In this case, Eva, Eleni and Alex are in an "island hopping and connection" node, trying to capture the air's movement. </description>
                      <author>Eva, Eleni and Alex </author>
                      <keywords>phantom coding, examination of ghosted computation, island hopping and connection, Pure Data</keywords>
                      <duration>758</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/RealCode_Eva.jpg</thumbnail>
                      <viewed>6</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>651</ID>
                      <title>RealCode Workshop (Bureau d'Études &amp; Alejandra Pérez interview)</title>
                      <link>http://giss.tv/dmmdb//contents/InterviewRAW-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>06-12-2008</date>
                      <category>Real Code</category>
                      <description>Interview with some of the participants at RealCode Workshop.&lt;br /&gt;http://1010.co.uk/org/piksel2008.html&lt;br /&gt;Alejandra Pérez and Bureau d'Études, to talk about their research and performance RAW - Radiating Addictive Waves.</description>
                      <author>Alejandra Pérez + Bureau d'Études</author>
                      <keywords>human and machine, computers, addiction, realionship</keywords>
                      <duration>1370</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/InterviewRAW.jpg</thumbnail>
                      <viewed>13</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>664</ID>
                      <title>RealCode Workshop (Martin Howse interview)</title>
                      <link>http://giss.tv/dmmdb//contents/LiveCodeInterview01-MARTIN-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>06-12-2008</date>
                      <category>Real Code</category>
                      <description>Interview with some of the participants that took part in the RealCode Workshop.&lt;br /&gt;http://1010.co.uk/org/piksel2008.html&lt;br /&gt;In this case, with Martin Howse, one of the workshop's organizer, to talk about the aim of the RealCode workshop, and also its connection with free open source, and free sofware/hardware...</description>
                      <author>Martin Howse</author>
                      <keywords>open source, collaborative workshop, spontaneous sharing, knowledge, FLOSS, real code</keywords>
                      <duration>402</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/LiveCodeInterview01-MARTIN.jpg</thumbnail>
                      <viewed>11</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>652</ID>
                      <title>RealCode Workshop (work in progress)</title>
                      <link>http://giss.tv/dmmdb//contents/RealCode_wip-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>06-12-2008</date>
                      <category>Real Code</category>
                      <description>http://1010.co.uk/org/piksel2008.html&lt;br /&gt;Some of the moments of the RealCode Workshop that we've been recording. </description>
                      <author>RealCode participants</author>
                      <keywords>Real Code, workshop</keywords>
                      <duration>1083</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/RealCode_wip.jpg</thumbnail>
                      <viewed>6</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>662</ID>
                      <title>RealCode Workshop (Cooking Lab interview)</title>
                      <link>http://giss.tv/dmmdb//contents/RealCode_CoockingLab-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>06-12-2008</date>
                      <category>Real Code</category>
                      <description>Interview with some of the participants that took part in the RealCode Workshop.&lt;br /&gt;http://1010.co.uk/org/piksel2008.html&lt;br /&gt;In this case, to talk about the Cooking Lab's proposal by Maja Kuzmanovic and Nik Gaffney. </description>
                      <author>CoockingLab - Maja Kuzmanovic </author>
                      <keywords>cooking lab, microwaves studies, new protocols, biological food, seeds, open source</keywords>
                      <duration>235</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/RealCode_CoockingLab.jpg</thumbnail>
                      <viewed>7</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>647</ID>
                      <title>Ab(used) Mediums</title>
                      <link>http://giss.tv/dmmdb//contents/Ab_used_Mediums-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>06-12-2008</date>
                      <category>Performance</category>
                      <description>One Man Nation&lt;br /&gt;http://onemannation.com/blog/content/performance/about&lt;br /&gt;A new performance set developed using only open-source software for live performances. A way to use the computer as an instrument but without having to use the computer screen at all DURING a performance.&lt;br /&gt;Pure Data running on Ubuntu.</description>
                      <author>One Man Nation</author>
                      <keywords>Marc Chia, open source, sound, performance, no computer screen during the performance, Pure Data</keywords>
                      <duration>2171</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Ab_used_Mediums.jpg</thumbnail>
                      <viewed>12</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>646</ID>
                      <title>History and Future of the Solid State Entity</title>
                      <link>http://giss.tv/dmmdb//contents/jessica-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>Jessica Rylan&lt;br /&gt;On a transhumanist website, she found the following quote by science-fiction author David Zindell:"We should all know the code of our programs, otherwise we can never be free."</description>
                      <author>Jessica Rylan </author>
                      <keywords>science-fiction, David Zindell, solid state entity, artificial consciousness, neural programming, dream world, control systems, history of microelectronics, home-made synthesizer, books

</keywords>
                      <duration>1704</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/jessica.jpg</thumbnail>
                      <viewed>9</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>648</ID>
                      <title>DYN-AMO ARTEFACTS BY THE SCIE PROTOCOL (I)</title>
                      <link>http://giss.tv/dmmdb//contents/ARTEFACTS-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>by Julien Ottavi and Jenny Pickett&lt;br /&gt;http://www.a10lab.info/scieprotocol&lt;br /&gt;The performance is based on a discussion between an automated video score responding to a performer, who in turn responds to the video. Using Pure Data programmation, the performer triggers the composition of the images and deconstructs their narrative content according to the performers relationship to these images.</description>
                      <author>Julien Ottavi and Jenny Pickett</author>
                      <keywords>Pure Data, sound, screen images, jackd, pdp, pidip, gem, jack-rack, freqtweak, cinelerra, kdenlive, kino</keywords>
                      <duration>825</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/ARTEFACTS.jpg</thumbnail>
                      <viewed>15</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>649</ID>
                      <title>DYN-AMO ARTEFACTS BY THE SCIE PROTOCOL (II)</title>
                      <link>http://giss.tv/dmmdb//contents/ARTEFACTS2-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>Julien Ottavi and Jenny Pickett&lt;br /&gt;http://www.a10lab.info/scieprotocol&lt;br /&gt;by Julien Ottavi and Jenny Pickett&lt;br /&gt;http://www.a10lab.info/scieprotocol&lt;br /&gt;The performance is based on a discussion between an automated video score responding to a performer, who in turn responds to the video. Using Pure Data programmation, the performer triggers the composition of the images and deconstructs their narrative content according to the performers relationship to these images.</description>
                      <author>Julien Ottavi and Jenny Pickett</author>
                      <keywords>Pure Data, sound, screen images, jackd, pdp, pidip, gem, jack-rack, freqtweak, cinelerra, kdenlive, kino</keywords>
                      <duration>961</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/ARTEFACTS2.jpg</thumbnail>
                      <viewed>7</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>644</ID>
                      <title>RAW (Radiating Addictive Waves)</title>
                      <link>http://giss.tv/dmmdb//contents/RAW-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>Bureau d'Études and Alejandra Pérez&lt;br /&gt;http://ljudmila.org/~pueblo/raw.html&lt;br /&gt;RAW is a performance showing raw results of a research that we would like to conduct during piksel workshop. The aim is to inquire into existing representations of the body in relation to machines.</description>
                      <author>Alejandra Pérez &amp; Bureau d'Études</author>
                      <keywords>Radiating, Addictive, Waves, body &amp; machines, research, workshop, exposure to radiation, electromagnetic, screens &amp; computers, influences over human, cycles, rhythms, habits, degrees of addiction, recorded interviews, RAW performance</keywords>
                      <duration>1889</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/RAW.jpg</thumbnail>
                      <viewed>46</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>640</ID>
                      <title>Animata</title>
                      <link>http://giss.tv/dmmdb//contents/Animata-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>FLOSS Salon</category>
                      <description>Animata team&lt;br /&gt;http://animata.kibu.hu/</description>
                      <author>Animata team</author>
                      <keywords></keywords>
                      <duration>540</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Animata.jpg</thumbnail>
                      <viewed>10</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>639</ID>
                      <title>Wind-up Birds, a network of mechanical woodpeckers</title>
                      <link>http://giss.tv/dmmdb//contents/Wind_up_Birds-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Presentation</category>
                      <description>HC Gilje&lt;br /&gt;http://hcgilje.wordpress.com/2008/09/04/wind-up-birds/&lt;br /&gt;wind-up birds is a work exploring location of sound and movement of sound in space, using a network of mechanical woodpeckers</description>
                      <author>HC Gilje</author>
                      <keywords>self-designed circuit board</keywords>
                      <duration>2533</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Wind_up_Birds.jpg</thumbnail>
                      <viewed>6</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>638</ID>
                      <title>BOT: virtual networked lab</title>
                      <link>http://giss.tv/dmmdb//contents/Apodio33-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Presentation</category>
                      <description>Julien Ottavi &lt;br /&gt;http://www.apo33.org/dokapo/en/doku.php?id=bot&lt;br /&gt;BOT make up a virtual community, in the continuation of the POULPE project, with a view to assemble a collection of entities in one location in order to diffuse their production to many more places. They stand for a new approach to digital phenomena : networks, multi motionless geolocation, interconnection of on-line produced or processed data, automation in the treatment of reality and, especially in the case of BOTs?, sites for experiments, always accessible, and from anywhere.</description>
                      <author>Julien Ottavi </author>
                      <keywords>Apo33, sme server, vncserver, puredata &amp; libs, jackd, icecast, ices</keywords>
                      <duration>1715</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Apodio33.jpg</thumbnail>
                      <viewed>2</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>637</ID>
                      <title>Pure agents - augmenting live patching</title>
                      <link>http://giss.tv/dmmdb//contents/PureAgent-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Presentation</category>
                      <description>Iohannes Zmölnig&lt;br /&gt;https://pure-data.svn.sourceforge.net/svnroot/pure-data/trunk/externals/iem/iemguts/&lt;br /&gt;He presents "iemguts", a collection of objects for&lt;br /&gt;Pure Data (Pd-vanilla, but should run with any &lt;br /&gt;version of Pd) that allow Pd-patches to interact &lt;br /&gt;with each other on a meta-level (on the patching&lt;br /&gt;level)</description>
                      <author>Iohannes Zmölnig</author>
                      <keywords>iemguts, Pure Data, Pd-vanilla, Pd-patches</keywords>
                      <duration>2974</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/PureAgent.jpg</thumbnail>
                      <viewed>12</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>636</ID>
                      <title>Fritzing (II)</title>
                      <link>http://giss.tv/dmmdb//contents/pikselviernes2-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Presentation</category>
                      <description>Brendan Howell &amp; Mariano Crowe &lt;br /&gt;http://fritzing.org&lt;br /&gt;Fritzing is an open-source initiative to support designers and artists to take the step from physical prototyping to actual product. We are aiming to create a software in the spirit of Processing and Arduino, that allows the designer/artist/researcher/hobbyist to document their Arduino-based prototype and create a PCB layout for manufacturing.</description>
                      <author>Brendan Howell &amp; Mariano Crowe </author>
                      <keywords>open-source, design, artists, physical prototyping, Processing, Arduino, PCB layout for manufacturing, circuit, Java, Eclipse, C++, Trolltech's Qt, Interaction Design Lab at FH Potsdam</keywords>
                      <duration>853</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/pikselviernes2.jpg</thumbnail>
                      <viewed>3</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>635</ID>
                      <title>Fritzing (I)</title>
                      <link>http://giss.tv/dmmdb//contents/pikselviernes1-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Presentation</category>
                      <description>Brendan Howell &amp; Mariano Crowe &lt;br /&gt;http://fritzing.org&lt;br /&gt;Fritzing is an open-source initiative to support designers and artists to take the step from physical prototyping to actual product. We are aiming to create a software in the spirit of Processing and Arduino, that allows the designer/artist/researcher/hobbyist to document their Arduino-based prototype and create a PCB layout for manufacturing.</description>
                      <author>Brendan Howell &amp; Mariano Crowe </author>
                      <keywords>open-source, design, artists, physical prototyping, Processing, Arduino, PCB layout for manufacturing, circuit, Java, Eclipse, C++, Trolltech's Qt, Interaction Design Lab at FH Potsdam</keywords>
                      <duration>607</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/pikselviernes1.jpg</thumbnail>
                      <viewed>3</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>634</ID>
                      <title>TONEWHEELS</title>
                      <link>http://giss.tv/dmmdb//contents/TONEWHEELS-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>Derek Holzer&lt;br /&gt;http://www.umatic.nl/tonewheels.html&lt;br /&gt;Transparent tonewheels with repeating patterns are spun over light-sensitive electronic circuitry to produce sound and light pulsations and textures, while projected graphical loops and textures add richness to the visual environment.&lt;br /&gt;</description>
                      <author>Derek Holzer</author>
                      <keywords>experiment, converting graphical imagery to sound, transparent tonewheels, repeating patterns, light-sensitive electronic circuitry, all-analog set, live without the use of computers, </keywords>
                      <duration>1254</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/TONEWHEELS_160x120.jpg</thumbnail>
                      <viewed>6</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>633</ID>
                      <title>No Copy Paste</title>
                      <link>http://giss.tv/dmmdb//contents/NoCopyPaste-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>Performance</category>
                      <description>Gabor Papp &amp; Agoston Nagy&lt;br /&gt;http://ncp.kibu.hu/&lt;br /&gt;No Copy Paste generates music and visuals in real-time, utilizing live coding, which emphasises the expressive possibilities afforded by programming languages as a means for defining and manipulating computational processes. Software used: pure data and fluxus&lt;br /&gt;&lt;br /&gt;</description>
                      <author>Gabor Papp &amp; Agoston Nagy</author>
                      <keywords>live-coding, pure data, fluxus</keywords>
                      <duration>2765</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/NoCopyPaste_160x120.jpg</thumbnail>
                      <viewed>10</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>632</ID>
                      <title>Do sinusoids dream of electric sweeps?</title>
                      <link>http://giss.tv/dmmdb//contents/Iohanes-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>Performance</category>
                      <description>Iohannes Zmölnig&lt;br /&gt;A live-coding performance done in pure-data. it relies heavily on self-modifying Pd-patches that interact in an agent-like fashion.&lt;br /&gt;&lt;br /&gt;</description>
                      <author>Iohannes Zmölnig</author>
                      <keywords>Pure Data, live coding, pd-patches, interaction</keywords>
                      <duration>2378</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Iohanes.jpg</thumbnail>
                      <viewed>27</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>631</ID>
                      <title>Avatar Orchestra Metaverse</title>
                      <link>http://giss.tv/dmmdb//contents/AvatarOrchestraMetaverse-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>Performance</category>
                      <description>Avatar Orchestra Metaverse&lt;br /&gt;http://du-store-verden.no/artister/artist.php?2007112722382294975&lt;br /&gt;The three dimensional virtual enviroment of Second Life is both the homebase and the contextual base for the Avatar Orchestra Metaverse. The Avatar Metaverse Orchestra is equally much a tool for performing as it is a vehicle for continued experimentation.</description>
                      <author>Avatar Orchestra Metaverse</author>
                      <keywords>Second Life</keywords>
                      <duration>2574</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/AvatarOrchestraMetaverse.jpg</thumbnail>
                      <viewed>4</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>630</ID>
                      <title>Official Opening of Pixel 08</title>
                      <link>http://giss.tv/dmmdb//contents/opening-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>propaganda</category>
                      <description></description>
                      <author>VVAA</author>
                      <keywords></keywords>
                      <duration>2387</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/opening.jpg</thumbnail>
                      <viewed>28</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>642</ID>
                      <title>LevelHead</title>
                      <link>http://giss.tv/dmmdb//contents/Floss_Salon_LevelHead-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>FLOSS Salon</category>
                      <description>Julian Oliver&lt;br /&gt;http://julianoliver.com/levelhead&lt;br /&gt;levelHead is an Augmented Reality spatial memory game. It uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors.</description>
                      <author>Julian Oliver</author>
                      <keywords>hand-held solid-plastic cube, free software tools</keywords>
                      <duration>1001</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Floss_Salon_LevelHead.jpg</thumbnail>
                      <viewed>10</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>576</ID>
                      <title>Caligraft</title>
                      <link>http://giss.tv/dmmdb//contents/Caligraft-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>Presentation</category>
                      <description>Ricard Marxer&lt;br /&gt;http://www.caligraft.com&lt;br /&gt;Caligraft : crafting computational calligraphies, to use computation to create new representations of fonts, which can be considered as the digital representations of the ideas of glyphs.&lt;br /&gt;The entire development of the project has been done using Free libraries such as Geomerative and Processing and on the GNU/Linux platform. One of the main focuses of Caligraft has always been the promotion of Free software and Free fonts.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
                      <author>Ricard Marxer</author>
                      <keywords>Caligraphy</keywords>
                      <duration>1561</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Caligraft.jpg</thumbnail>
                      <viewed>2</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>578</ID>
                      <title>Sprocket</title>
                      <link>http://giss.tv/dmmdb//contents/Sprocket-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>Presentation</category>
                      <description>Bruno Vianna, Maira Sala&lt;br /&gt;http://www.geral.etc.br/engranaje&lt;br /&gt;A physical interface for live cinema editing. It was designed for movie theaters, for the editing and manipulation of narrative films, but it can be adapted for other uses. The idea for the tool came from the necessity to develop a specific editing environment for live cinema, different from the VJ softwares available today, which didn't attend some of our requirements for narrative movies.</description>
                      <author>Bruno Vianna</author>
                      <keywords>real-time video editing, physical interface, live cinema and editing, narrative films, open soure and hardware, reactable project, puredata, processing, reactivision</keywords>
                      <duration>647</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Sprocket.jpg</thumbnail>
                      <viewed>5</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>570</ID>
                      <title>Opening Piksel08</title>
                      <link>http://giss.tv/dmmdb//contents/opening-ol-remuxed-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>propaganda</category>
                      <description>Opening Piksel08&lt;br /&gt;The atmosphere at USF waiting for the official opening... </description>
                      <author>Piksel08</author>
                      <keywords>USF, opening, Piksel 08</keywords>
                      <duration>1126</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/opening-ol-remuxed.jpg</thumbnail>
                      <viewed>4</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
                <item>
                      <ID>577</ID>
                      <title>Data Jockey</title>
                      <link>http://giss.tv/dmmdb//contents/DataJockey-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>Presentation</category>
                      <description>Alex Norman - Data Jockey &lt;br /&gt;http://x37v.info/datajockey/&lt;br /&gt;It is in essence a digital disc jockey tool which leverages audio meta-data (both computed and manually added by the user) in order to allow for new approaches in content selection and juxtaposition.</description>
                      <author>Alex Norman</author>
                      <keywords>digital DJ tool, audio meta-data, filter, audio selections </keywords>
                      <duration>1499</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/DataJockey_160x120.jpg</thumbnail>
                      <viewed>3</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                </item>
           </channel>
</rss>
