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                <managingEditor>gissnetwork@gmail.com</managingEditor>
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                      <ID>716</ID>
                      <title>Sensory Response Systems</title>
                      <link>http://giss.tv/dmmdb//contents/71038549Sensory_Response_Systems-ol.ogg</link>
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                      <channel_name>piksel08</channel_name>
                      <date>08-12-2008</date>
                      <category>Performance</category>
                      <description>Ryan Jordan&lt;br /&gt;http://doc.gold.ac.uk/~ma701rj&lt;br /&gt;Sensory Response Systems is an exploration into audio-visual performance using an array of sensors responsive to physical movements in order to control the audio-visual output in programs such as pd, SuperCollider, Processing, etc.</description>
                      <author>Ryan Jordan</author>
                      <keywords>sensors, physical movements, Pure Data, SuperCollider, Processing, DIY hardware</keywords>
                      <duration>1349</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Sensory_Response_Systems_160x120.jpg</thumbnail>
                      <viewed>169</viewed>
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                <item>
                      <ID>715</ID>
                      <title>Gnirut Test</title>
                      <link>http://giss.tv/dmmdb//contents/Gnirut_Test-ol.ogg</link>
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                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Performance</category>
                      <description>Benjamin Cadon&lt;br /&gt;http://benjah.free.fr/01xyweb/01xy.htm&lt;br /&gt;Gnirut Test is an audiovisual performance that deals with our techno machinic evolution, driven by more and more powerfull digital tools and networks.</description>
                      <author>Benjamin Cadon</author>
                      <keywords>Pure Data + libs, web bots, linux terminal, arduino, galvanometer, diy interferometer, devices to convert infrared and light, EM frequencies, ultrasound into "audible" sounds, hacked toys</keywords>
                      <duration>1920</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Gnirut_Test.jpg</thumbnail>
                      <viewed>76</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
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                <item>
                      <ID>714</ID>
                      <title>Notstandskomitee</title>
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                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Performance</category>
                      <description>by Notstandskomitee aka Malte Steiner&lt;br /&gt;http://www.block4.com/index.php?id=101&lt;br /&gt;An experiment in alternative user interaction with a realtime soundsynthesizer.This software system generates in one application stepsequences, soundsynthesis and visuals for realtime performance.&lt;br /&gt;Hardwareinterface is a hacked Korg PadKontrol.&lt;br /&gt;&lt;br /&gt;</description>
                      <author>Notstandskomitee</author>
                      <keywords>sound synthesizer, real-time, OpenGL, Trolltechs QT, Jack, Alsa, midi, Open CV, free opensource, IDM, industrial</keywords>
                      <duration>1282</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Notstandskomitee1.jpg</thumbnail>
                      <viewed>52</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
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                <item>
                      <ID>712</ID>
                      <title>_rrr</title>
                      <link>http://giss.tv/dmmdb//contents/Rrrr-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>07-12-2008</date>
                      <category>Performance</category>
                      <description>AV real time performance by Jaime Villarreal, Ernesto Romero and Ezequiel Netri (aka RRR) &lt;br /&gt;http://r-r-r.cc</description>
                      <author>_rrr</author>
                      <keywords>SuperColider, Open Frameworks</keywords>
                      <duration>1674</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Rrrr.jpg</thumbnail>
                      <viewed>47</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                      <mp4>http://giss.tv/dmmdb//contents/</mp4>
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                <item>
                      <ID>647</ID>
                      <title>Ab(used) Mediums</title>
                      <link>http://giss.tv/dmmdb//contents/Ab_used_Mediums-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>06-12-2008</date>
                      <category>Performance</category>
                      <description>One Man Nation&lt;br /&gt;http://onemannation.com/blog/content/performance/about&lt;br /&gt;A new performance set developed using only open-source software for live performances. A way to use the computer as an instrument but without having to use the computer screen at all DURING a performance.&lt;br /&gt;Pure Data running on Ubuntu.</description>
                      <author>One Man Nation</author>
                      <keywords>Marc Chia, open source, sound, performance, no computer screen during the performance, Pure Data</keywords>
                      <duration>2171</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Ab_used_Mediums.jpg</thumbnail>
                      <viewed>12</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
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                <item>
                      <ID>646</ID>
                      <title>History and Future of the Solid State Entity</title>
                      <link>http://giss.tv/dmmdb//contents/jessica-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>Jessica Rylan&lt;br /&gt;On a transhumanist website, she found the following quote by science-fiction author David Zindell:"We should all know the code of our programs, otherwise we can never be free."</description>
                      <author>Jessica Rylan </author>
                      <keywords>science-fiction, David Zindell, solid state entity, artificial consciousness, neural programming, dream world, control systems, history of microelectronics, home-made synthesizer, books

</keywords>
                      <duration>1704</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/jessica.jpg</thumbnail>
                      <viewed>9</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
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                      <ID>648</ID>
                      <title>DYN-AMO ARTEFACTS BY THE SCIE PROTOCOL (I)</title>
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		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>by Julien Ottavi and Jenny Pickett&lt;br /&gt;http://www.a10lab.info/scieprotocol&lt;br /&gt;The performance is based on a discussion between an automated video score responding to a performer, who in turn responds to the video. Using Pure Data programmation, the performer triggers the composition of the images and deconstructs their narrative content according to the performers relationship to these images.</description>
                      <author>Julien Ottavi and Jenny Pickett</author>
                      <keywords>Pure Data, sound, screen images, jackd, pdp, pidip, gem, jack-rack, freqtweak, cinelerra, kdenlive, kino</keywords>
                      <duration>825</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/ARTEFACTS.jpg</thumbnail>
                      <viewed>15</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
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                      <ID>649</ID>
                      <title>DYN-AMO ARTEFACTS BY THE SCIE PROTOCOL (II)</title>
                      <link>http://giss.tv/dmmdb//contents/ARTEFACTS2-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>Julien Ottavi and Jenny Pickett&lt;br /&gt;http://www.a10lab.info/scieprotocol&lt;br /&gt;by Julien Ottavi and Jenny Pickett&lt;br /&gt;http://www.a10lab.info/scieprotocol&lt;br /&gt;The performance is based on a discussion between an automated video score responding to a performer, who in turn responds to the video. Using Pure Data programmation, the performer triggers the composition of the images and deconstructs their narrative content according to the performers relationship to these images.</description>
                      <author>Julien Ottavi and Jenny Pickett</author>
                      <keywords>Pure Data, sound, screen images, jackd, pdp, pidip, gem, jack-rack, freqtweak, cinelerra, kdenlive, kino</keywords>
                      <duration>961</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/ARTEFACTS2.jpg</thumbnail>
                      <viewed>7</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                      <mp4>http://giss.tv/dmmdb//contents/</mp4>
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                <item>
                      <ID>644</ID>
                      <title>RAW (Radiating Addictive Waves)</title>
                      <link>http://giss.tv/dmmdb//contents/RAW-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>Bureau d'Études and Alejandra Pérez&lt;br /&gt;http://ljudmila.org/~pueblo/raw.html&lt;br /&gt;RAW is a performance showing raw results of a research that we would like to conduct during piksel workshop. The aim is to inquire into existing representations of the body in relation to machines.</description>
                      <author>Alejandra Pérez &amp; Bureau d'Études</author>
                      <keywords>Radiating, Addictive, Waves, body &amp; machines, research, workshop, exposure to radiation, electromagnetic, screens &amp; computers, influences over human, cycles, rhythms, habits, degrees of addiction, recorded interviews, RAW performance</keywords>
                      <duration>1889</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/RAW.jpg</thumbnail>
                      <viewed>46</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                      <mp4>http://giss.tv/dmmdb//contents/</mp4>
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                <item>
                      <ID>634</ID>
                      <title>TONEWHEELS</title>
                      <link>http://giss.tv/dmmdb//contents/TONEWHEELS-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>05-12-2008</date>
                      <category>Performance</category>
                      <description>Derek Holzer&lt;br /&gt;http://www.umatic.nl/tonewheels.html&lt;br /&gt;Transparent tonewheels with repeating patterns are spun over light-sensitive electronic circuitry to produce sound and light pulsations and textures, while projected graphical loops and textures add richness to the visual environment.&lt;br /&gt;</description>
                      <author>Derek Holzer</author>
                      <keywords>experiment, converting graphical imagery to sound, transparent tonewheels, repeating patterns, light-sensitive electronic circuitry, all-analog set, live without the use of computers, </keywords>
                      <duration>1254</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/TONEWHEELS_160x120.jpg</thumbnail>
                      <viewed>6</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                      <mp4>http://giss.tv/dmmdb//contents/</mp4>
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                <item>
                      <ID>633</ID>
                      <title>No Copy Paste</title>
                      <link>http://giss.tv/dmmdb//contents/NoCopyPaste-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>Performance</category>
                      <description>Gabor Papp &amp; Agoston Nagy&lt;br /&gt;http://ncp.kibu.hu/&lt;br /&gt;No Copy Paste generates music and visuals in real-time, utilizing live coding, which emphasises the expressive possibilities afforded by programming languages as a means for defining and manipulating computational processes. Software used: pure data and fluxus&lt;br /&gt;&lt;br /&gt;</description>
                      <author>Gabor Papp &amp; Agoston Nagy</author>
                      <keywords>live-coding, pure data, fluxus</keywords>
                      <duration>2765</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/NoCopyPaste_160x120.jpg</thumbnail>
                      <viewed>11</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                      <mp4>http://giss.tv/dmmdb//contents/</mp4>
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                <item>
                      <ID>632</ID>
                      <title>Do sinusoids dream of electric sweeps?</title>
                      <link>http://giss.tv/dmmdb//contents/Iohanes-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>Performance</category>
                      <description>Iohannes Zmölnig&lt;br /&gt;A live-coding performance done in pure-data. it relies heavily on self-modifying Pd-patches that interact in an agent-like fashion.&lt;br /&gt;&lt;br /&gt;</description>
                      <author>Iohannes Zmölnig</author>
                      <keywords>Pure Data, live coding, pd-patches, interaction</keywords>
                      <duration>2378</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/Iohanes.jpg</thumbnail>
                      <viewed>28</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
                      <mp4>http://giss.tv/dmmdb//contents/</mp4>
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                      <ID>631</ID>
                      <title>Avatar Orchestra Metaverse</title>
                      <link>http://giss.tv/dmmdb//contents/AvatarOrchestraMetaverse-ol.ogg</link>
		      <base_url>http://giss.tv/dmmdb/</base_url>
                      <channel_name>piksel08</channel_name>
                      <date>04-12-2008</date>
                      <category>Performance</category>
                      <description>Avatar Orchestra Metaverse&lt;br /&gt;http://du-store-verden.no/artister/artist.php?2007112722382294975&lt;br /&gt;The three dimensional virtual enviroment of Second Life is both the homebase and the contextual base for the Avatar Orchestra Metaverse. The Avatar Metaverse Orchestra is equally much a tool for performing as it is a vehicle for continued experimentation.</description>
                      <author>Avatar Orchestra Metaverse</author>
                      <keywords>Second Life</keywords>
                      <duration>2574</duration>
                      <thumbnail>http://giss.tv/dmmdb//contents/AvatarOrchestraMetaverse.jpg</thumbnail>
                      <viewed>4</viewed>
                      <credits></credits>
                      <videoformat>theora</videoformat>
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